Comparativa schede video fascia media e medio-alta

Pag. 2 - Specifiche

 

 

Scheda

GeForce 7950GX2

GeForce 7900GT

GeForce 7900GS

GeForce 7950GT

Chip grafico
2x G71
G71
G71
G71
Ampiezza bus di memoria
256bit
256bit
256bit
256bit
Processo produttivo
0.09micron
0.09micron
0.09micron
0.09micron
Frequenza chip e memoria

500Mhz

600Mhz

450Mhz

660Mhz

450Mhz

660Mhz

550Mhz

700Mhz

Bus AGP/PCIE
PCI-Ex
PCI-Ex
PCI-Ex
PCI-Ex
Unità Vertex/Pixel Shader

2x 8

2x 24

8

24

7

20

8

24

ROP
2x 16
16
16
16
TMU
2x 24
24
20
24
Texture per ciclo di clock
1
1
1
1
Versione Vertex/Pixel Shader

3.0

3.0

3.0

3.0

3.0

3.0

3.0

3.0

Banda Passante
2x 38,4 Gb/sec
42,24 Gb/sec
42,24 Gb/sec
44,8 Gb/sec
FSAA

2X/4X/8X/16X Multisampling

2XQ/8xS Ibride

TransparencyAA

2X/4X Multisampling

2XQ/8xS Ibride

TransparencyAA

2X/4X Multisampling

2XQ/8xS Ibride

TransparencyAA

2X/4X Multisampling

2XQ/8xS Ibride

TransparencyAA

Filtro Anisotropico
2X, 4X, 8X, 16X
2X, 4X, 8X, 16X
2X, 4X, 8X, 16X
2X, 4X, 8X, 16X
Altre caratteristiche

CineFx 4.0, Ultrashadow II, Intellisample 4.0, DVC3.0, nVidia SLI, PureVideoHD

CineFx 4.0, Ultrashadow II, Intellisample 4.0, DVC3.0, nVidia SLI, PureVideoHD

CineFx 4.0, Ultrashadow II, Intellisample 4.0, DVC3.0, nVidia SLI, PureVideoHD

CineFx 4.0, Ultrashadow II, Intellisample 4.0, DVC3.0, nVidia SLI, PureVideoHD

 

Scheda

Club3D

CGNX-GS796

GeForce 7900GS

XFX

PV-T71J-YHE9

GeForce 7950GT

MSI NX7950GT

VT2D512E

GeForce 7950GT

Chip grafico
G71
G71
G71
Ampiezza bus di memoria
256bit
256bit
256bit
Processo produttivo
0.09micron
0.09micron
0.09micron
Frequenza chip e memoria

450Mhz

660Mhz

570Mhz

730Mhz

550Mhz

700Mhz

Bus AGP/PCIE
PCI-Ex
PCI-Ex
PCI-Ex
Unità Vertex/Pixel Shader

7

20

8

24

8

24

ROP
16
16
16
TMU
20
24
24
Texture per ciclo di clock
1
1
1
Versione Vertex/Pixel Shader

3.0

3.0

3.0

3.0

3.0

3.0

Banda Passante
42,24 Gb/sec
46.7 Gb/sec
44,8 Gb/sec
FSAA

2X/4X Multisampling

2XQ/8xS Ibride

TransparencyAA

2X/4X Multisampling

2XQ/8xS Ibride

TransparencyAA

2X/4X Multisampling

2XQ/8xS Ibride

TransparencyAA

Filtro Anisotropico
2X, 4X, 8X, 16X
2X, 4X, 8X, 16X
2X, 4X, 8X, 16X
Altre caratteristiche

CineFx 4.0, Ultrashadow II, Intellisample 4.0, DVC3.0, nVidia SLI, PureVideoHD

CineFx 4.0, Ultrashadow II, Intellisample 4.0, DVC3.0, nVidia SLI, PureVideoHD

CineFx 4.0, Ultrashadow II, Intellisample 4.0, DVC3.0, nVidia SLI, PureVideoHD

 

 

Scheda

Sapphire Radeon X1950XTX

Club3D

CGAX-P1956

X1950Pro

Asus

EAX1650XT

Radeon X1900XTX

Chip grafico
R580+
RV570
RV560
R580
Ampiezza bus di memoria
256bit
256bit
128bit
256bit
Processo produttivo
0.09micron
0.08micron
0.08micron
0.09micron
Frequenza chip e memoria

650Mhz

1000Mhz

575Mhz

690Mhz

575Mhz

675Mhz

650Mhz

775Mhz

Bus AGP/PCIE
PCI-Ex
PCI-Ex
PCI-Ex
PCI-Ex
Unità Vertex/Pixel Shader

8

48

8

36

5

12

8

48

ROP
16
16
12
16
TMU
16
16
12
16
Texture per ciclo di clock
1
1
1
1
Versione Vertex/Pixel Shader

3.0

3.0

3.0

3.0

3.0

3.0

3.0

3.0

Banda Passante
64 Gb/sec
44,2 Gb/sec

43,2 Gb/sec

49,6 Gb/sec
FSAA

2X/4X/6X Multisampling

Adaptive AA

2X/4X/6X Multisampling

Adaptive AA

2X/4X/6X Multisampling

Adaptive AA

2X/4X/6X Multisampling

Adaptive AA

Filtro Anisotropico
2X, 4X, 8X, 16X
2X, 4X, 8X, 16X
2X, 4X, 8X, 16X
2X, 4X, 8X, 16X
Altre caratteristiche
Ring Bus Memory Controller, Ultra-Threaded Shader Engine, AVIVO, CrossFire
Ring Bus Memory Controller, Ultra-Threaded Shader Engine, AVIVO, CrossFire Integrato
Ring Bus Memory Controller, Ultra-Threaded Shader Engine, AVIVO, CrossFire Integrato
Ring Bus Memory Controller, Ultra-Threaded Shader Engine, AVIVO, CrossFire

 

 

Scritto da nico64 | il 2007-03-26 17:05:49 |

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