Club3D nVidia GeForce 7950 GX2
Pag. 2 - Specifiche
| Scheda |
GeForce 7900GT |
Club3D GeForce 7950 GX2 |
Sapphire Radeon X1900XTX |
|---|---|---|---|
| Chip grafico |
G71 |
2x G71 |
R580 |
| Ampiezza bus di memoria |
256bit |
256bit |
256bit |
| Processo produttivo |
0.09micron |
0.09micron |
0.09micron |
| Frequenza chip e memoria |
450Mhz 660Mhz |
500Mhz 600Mhz |
650Mhz 775Mhz |
| Bus AGP/PCIE |
PCI-Ex |
PCI-Ex |
PCI-Ex |
| Unità Vertex/Pixel Shader |
8 24 |
2x 8 2x 24 |
8 48 |
| ROP | 16 |
2x 16 |
16 |
| TMU | 24 |
2x 24 |
16 |
| Texture per ciclo di clock | 1 |
1 |
1 |
| Versione Vertex/Pixel Shader |
3.0 3.0 |
3.0 3.0 |
3.0 3.0 |
| Banda Passante |
42,24 Gb/sec |
2x 38,4 Gb/sec |
49,6 Gb/sec |
| FSAA |
2X/4X Multisampling 2XQ/8xS Ibride TransparencyAA |
2X/4X/8X/16X Multisampling 2XQ/8xS Ibride TransparencyAA |
2X/4X/6X Multisampling Adaptive AA |
| Filtro Anisotropico |
2X, 4X, 8X, 16X |
2X, 4X, 8X, 16X |
2X, 4X, 8X, 16X |
| Altre caratteristiche |
CineFx 4.0, Ultrashadow II, Intellisample 4.0, DVC3.0, nVidia SLI, PureVideoHD |
CineFx 4.0, Ultrashadow II, Intellisample 4.0, DVC3.0, nVidia SLI, PureVideoHD |
Ring Bus Memory Controller, Ultra-Threaded Shader Engine, AVIVO
|
